Hartford
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1079 (#131) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1087 (#165) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 966 (#574) | HCA +56 elo |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | -6.7 (#210) | HCA +2.3 |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | -11.0 (#544) | HCA +3.0 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.297 (#600) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.126 (#603) | AdjNet -16.8 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.120 (#604) | AdjNet -17.1 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.244 (#594) | AdjO 67.0 | AdjD 79.5 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.402 (#580) | AdjO 72.5 | AdjD 76.8 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.334 (#550) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.343 (#552) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 981 (#404) | RD 100 | GP 22 |
2026 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2025-11-07 | vs | Wooster | W | 89 - 84 |
| 2025-11-14 | @ | Colby-Sawyer | W | 86 - 66 |
| 2025-11-15 | @ | Vassar | L | 74 - 89 |
| 2025-11-19 | @ | Dean | W | 74 - 72 |
| 2025-11-22 | vs | Rivier | W | 76 - 72 |
| 2025-11-25 | @ | Mitchell | W | 84 - 83 |
| 2025-12-03 | @ | Western New Eng. | W | 76 - 74 |
| 2025-12-06 | vs | Gordon | L | 76 - 91 |
| 2025-12-09 | @ | Trinity (CT) | L | 68 - 95 |
| 2025-12-11 | vs | WestConn | L | 92 - 101 |
| 2025-12-29 | vs | Connecticut Col. | W | 82 - 81 |
| 2026-01-03 | vs | Suffolk | W | 67 - 64 |
| 2026-01-06 | @ | JWU (Providence) | W | 79 - 63 |
| 2026-01-10 | vs | Endicott | L | 83 - 92 |
| 2026-01-14 | @ | Curry | L | 68 - 70 |
| 2026-01-17 | @ | Nichols | L | 97 - 101 |
| 2026-01-20 | vs | Roger Williams | W | 73 - 71 |
| 2026-01-24 | @ | Wentworth | W | 67 - 50 |
| 2026-01-28 | vs | Western New Eng. | L | 55 - 65 |
| 2026-01-31 | vs | JWU (Providence) | W | 75 - 73 |
| 2026-02-03 | @ | Suffolk | L | 68 - 70 |
| 2026-02-07 | vs | U New England | L | 87 - 94 |
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Kyle Winters | - | 21 | 35.2 | 14.2 | 5.2 | 2.7 | 0.8 | 0.0 | 2.5 | 13.0 | 7.5 | 73 | 3.8 | 18.3 | 40.8 | 31.6 | 75.5 | 1.22 | 50.6 | 47.6 |
| Kaosi Chijioke | - | 15 | 24.7 | 11.6 | 7.3 | 1.3 | 0.6 | 0.2 | 2.1 | 8.9 | 9.9 | 34 | 2.3 | 14.9 | 41.8 | 31.6 | 72.5 | -1.05 | 52.9 | 46.3 |
| Drew Stack | - | 20 | 29.5 | 10.7 | 2.7 | 1.4 | 0.8 | 0.5 | 1.6 | 8.9 | 5.5 | 65 | 3.4 | 28.4 | 35.8 | 32.9 | 77.8 | 2.48 | 53.8 | 50.0 |
| Kent Olewiler | - | 10 | 26.9 | 10.7 | 4.4 | 1.6 | 1.4 | 0.2 | 2.0 | 9.0 | 7.3 | 24 | 2.7 | 64.6 | 47.8 | 36.7 | 83.3 | 0.89 | 56.2 | 53.9 |
| Ben Miller | - | 20 | 16.8 | 9.9 | 1.2 | 1.2 | 0.6 | 0.1 | 1.4 | 7.3 | 4.3 | -4 | -0.2 | -2.1 | 41.5 | 31.0 | 80.6 | -2.56 | 56.1 | 49.0 |
| River Eberhardt | - | 16 | 24.1 | 8.7 | 6.2 | 1.1 | 0.9 | 0.6 | 1.8 | 8.8 | 6.9 | 5 | 0.3 | 1.9 | 38.3 | 14.3 | 62.5 | -2.02 | 43.8 | 40.4 |
| Joshua Petion | - | 21 | 24.6 | 8.2 | 5.2 | 2.3 | 1.3 | 0.7 | 2.1 | 6.0 | 9.6 | 54 | 2.7 | 15.2 | 52.0 | 0.0 | 60.6 | 5.05 | 55.1 | 52.0 |
| Jaron Broomfield | - | 22 | 22.5 | 7.3 | 4.8 | 0.7 | 0.9 | 0.2 | 1.4 | 5.4 | 7.2 | 44 | 2.1 | 12.3 | 46.6 | 27.6 | 74.5 | 0.5 | 58.0 | 53.4 |
| Cooper Galdenzi | - | 16 | 7.4 | 3.6 | 1.3 | 0.2 | 0.1 | 0.0 | 0.5 | 3.0 | 1.8 | 4 | 0.3 | 8.9 | 35.4 | 35.7 | 87.5 | 1.17 | 52.7 | 45.8 |
| Dayn Campbell | - | 5 | 8.8 | 3.4 | 1.0 | 1.0 | 0.6 | 0.0 | 0.4 | 2.6 | 3.0 | -6 | -1.2 | -17.7 | 46.2 | 16.7 | 100.0 | 0.51 | 57.6 | 50.0 |
| Leonard Pelzer | - | 21 | 10.2 | 3.1 | 3.1 | 0.3 | 0.1 | 0.7 | 1.3 | 2.1 | 3.9 | -44 | -2.2 | -44.7 | 68.9 | 0 | 30.0 | -2.17 | 65.8 | 68.9 |
| Jalen Fleming | - | 8 | 9.8 | 2.6 | 1.9 | 0.1 | 0.1 | 0.1 | 1.0 | 3.0 | 0.9 | - | - | - | 29.2 | 21.1 | 60.0 | - | 40.1 | 37.5 |
| Jared Similien | - | 2 | 4.8 | 2.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.5 | 1.0 | 0.5 | - | - | - | 100.0 | 0 | 0 | - | 100.0 | 100.0 |
| Daniel Nason | - | 6 | 6.5 | 1.5 | 0.8 | 0.3 | 0.3 | 0.5 | 0.3 | 1.0 | 2.2 | -27 | -2.5 | -589.1 | 66.7 | 0 | 33.3 | 0.66 | 61.5 | 66.7 |
| Reggie Selden | - | 8 | 8.6 | 1.5 | 0.6 | 1.1 | 0.2 | 0.0 | 1.4 | 2.0 | 0.1 | 18 | 2.6 | 293.9 | 25.0 | 16.7 | 50.0 | -0.02 | 32.2 | 28.1 |
| Zach Skinner | - | 16 | 7.0 | 0.8 | 2.1 | 0.4 | 0.6 | 0.0 | 0.6 | 0.8 | 2.5 | 8 | 0.6 | 6.4 | 30.8 | 0 | 45.5 | 1.35 | 36.4 | 30.8 |
| Solomon Mihelcic | - | 4 | 3.5 | 0.8 | 0.2 | 0.0 | 0.0 | 0.0 | 0.2 | 0.8 | 0.0 | - | - | - | 33.3 | 50.0 | 0 | - | 50.0 | 50.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG