Fisher
Model Outputs
2024-2025
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1010 (#243) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 984 (#281) | - |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | -14.5 (#334) | HCA +2.3 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.681 (#353) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.117 (#624) | AdjNet -17.6 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.110 (#625) | AdjNet -18.0 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.247 (#593) | AdjO 84.5 | AdjD 96.7 |
2025 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2024-11-15 | @ | Regis (MA) | L | 82 - 96 |
| 2024-11-16 | vs | Curry | W | 99 - 80 |
| 2024-11-23 | vs | Carlow | W | 92 - 79 |
| 2024-12-03 | vs | Rivier | W | 85 - 81 |
| 2024-12-07 | @ | Me.-Presque Isle | L | 85 - 104 |
| 2025-01-28 | vs | Lesley | W | 98 - 86 |
2025 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Joey Merrill | - | 1 | 39.0 | 16.0 | 8.0 | 5.0 | 5.0 | 1.0 | 2.0 | 13.0 | 20.0 | 25 | 1.8 | 3.3 | 38.5 | 20.0 | 62.5 | 0.8 | 48.4 | 42.3 |
| Matt Constant | - | 1 | 34.0 | 9.0 | 4.0 | 1.0 | 2.0 | 0.0 | 1.0 | 11.0 | 4.0 | -10 | -1.0 | -1.7 | 27.3 | 14.3 | 100.0 | -0.05 | 37.9 | 31.8 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG