Belmont Bruins
2025 Team Stats (9 games)
64.7
PPG
66.8
Opp
-2.1
Margin
39.2%
FG%
30.4%
3P%
77.7%
FT%
38.0
RPG
12.2
APG
15.7
TO
82.4
Pace
72.4
AdjO
57.7
AdjD
#52
Rank
Model Outputs
2024-2025
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1275 (#34) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1200 (#72) | - |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | +15.6 (#51) | HCA +2.3 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.785 (#75) | - |
| Efficiency Efficiency Tempo-adjusted efficiency version of Pythagorean ratings. More → | 0.793 (#72) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.933 (#52) | AdjNet +22.8 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.936 (#52) | AdjNet +23.1 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.791 (#52) | AdjO 72.4 | AdjD 57.7 |
2025 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2024-11-07 | @ | Kansas State Wildcats | L | 56 - 82 |
| 2024-11-17 | vs | Ohio State Buckeyes | L | 63 - 67 |
| 2024-11-21 | @ | Duke Blue Devils | L | 47 - 79 |
| 2024-12-20 | @ | Kentucky Wildcats | L | 78 - 84 |
| 2025-01-10 | vs | UIC Flames | W | 67 - 52 |
| 2025-02-07 | @ | Valparaiso Beacons | W | 69 - 41 |
| 2025-03-14 | vs | Northern Iowa Panthers | W | 64 - 46 |
| 2025-03-15 | @ | Missouri State Bears | W | 76 - 67 |
| 2025-03-16 | @ | Murray State Racers | L | 62 - 83 |
2025 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
J. Banks
|
G | 9 | 29.2 | 11.8 | 4.3 | 2.6 | 1.1 | 0.0 | 2.4 | 10.7 | 6.7 | 71 | 1.8 | 2.1 | 35.4 | 21.7 | 80.5 | 1.1 | 46.5 | 38.0 |
K. Holmes
|
G | 9 | 27.1 | 11.2 | 3.1 | 1.3 | 0.4 | 0.1 | 1.8 | 7.6 | 6.9 | 62 | 1.7 | 1.9 | 47.1 | 44.4 | 84.0 | 0.74 | 63.9 | 58.8 |
E. La Chapell
|
G | 9 | 29.9 | 9.6 | 2.9 | 2.0 | 1.1 | 0.3 | 2.0 | 10.2 | 3.7 | 90 | 2.2 | 2.9 | 39.1 | 30.8 | 100.0 | 1.47 | 45.4 | 43.5 |
K. Cheesman
|
F | 9 | 25.2 | 9.0 | 9.4 | 1.6 | 0.4 | 0.2 | 2.0 | 10.2 | 8.4 | 62 | 1.6 | 2.1 | 37.0 | 20.0 | 57.1 | 0.57 | 42.6 | 41.8 |
T. Jones
|
G | 9 | 29.9 | 8.0 | 3.7 | 2.4 | 2.4 | 0.4 | 1.9 | 7.8 | 7.3 | 106 | 2.6 | 4.3 | 37.1 | 35.6 | 100.0 | 1.31 | 50.2 | 48.6 |
C. Harrison
|
F | 9 | 17.3 | 5.0 | 3.4 | 0.8 | 1.0 | 0.7 | 1.7 | 4.1 | 5.1 | 21 | 0.5 | 1.2 | 48.6 | 0 | 75.0 | 0.61 | 53.2 | 48.6 |
S. Tripp
|
G | 9 | 13.7 | 3.6 | 2.0 | 0.7 | 0.3 | 0.3 | 2.0 | 3.8 | 1.1 | 28 | 0.7 | 1.6 | 38.2 | 37.5 | 0.0 | 0.87 | 45.9 | 47.1 |
K. Feltner
|
G | 9 | 11.8 | 3.1 | 1.6 | 0.3 | 0.2 | 0.3 | 0.7 | 3.1 | 1.8 | 33 | 0.9 | 2.5 | 39.3 | 0.0 | 66.7 | 0.61 | 43.8 | 39.3 |
H. Fuller
|
F | 8 | 4.4 | 1.6 | 1.0 | 0.1 | 0.6 | 0.1 | 0.6 | 1.6 | 1.2 | 11 | 0.4 | 3.6 | 38.5 | 20.0 | 50.0 | -0.43 | 44.0 | 42.3 |
J. Busick
|
G | 8 | 9.6 | 1.2 | 1.2 | 0.5 | 0.2 | 0.1 | 0.1 | 1.4 | 1.9 | 34 | 0.9 | 3.0 | 27.3 | 33.3 | 100.0 | 0.33 | 42.1 | 36.4 |
Q. Eubank
|
G | 7 | 4.0 | 1.1 | 0.6 | 0.0 | 0.1 | 0.0 | 0.3 | 1.4 | 0.1 | 2 | 0.1 | 0.5 | 40.0 | 0 | 0 | -0.36 | 40.0 | 40.0 |
L. Suder
|
G | 4 | 0.8 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 2 | 0.2 | 4.5 | 0 | 0 | 0 | -1.43 | 0 | 0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG