Baylor
2010 Team Stats (33 games)
70.7
PPG
55.8
Opp
+14.8
Margin
45.4%
FG%
27.1%
3P%
72.0%
FT%
40.2
RPG
15.1
APG
0.0
TO
-
Est. poss./game
72.6
Adj PPG
46.7
Adj Opp PPG
#8
Scoring Rank
Model Outputs
2009-2010
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More โ | 1380 (#7) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More โ | 1389 (#12) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More โ | 1191 (#7) | HCA +89 elo |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More โ | +27.5 (#8) | HCA +3.2 |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More โ | +26.7 (#6) | HCA +3.0 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More โ | 0.927 (#16) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More โ | 0.992 (#8) | AdjNet +41.6 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More โ | 0.993 (#8) | AdjNet +42.9 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More โ | 0.913 (#8) | AdjO 72.6 | AdjD 46.7 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More โ | 0.843 (#8) | AdjO 66.8 | AdjD 48.3 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More โ | 0.948 (#7) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More โ | 0.941 (#7) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More โ | 1364 (#12) | RD 86 | GP 37 |
2010 Schedule & Results
2010 Roster
Minutes by Position
Not enough player minute data to plot.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM GP | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Brittney Griner
|
NA | 31 | 0.0 | 18.2 | 8.5 | 1.0 | 0.5 | 6.5 | 2.6 | 13.2 | 19.0 | 339 | 27 | 12.6 | 15.2 | 48.5 | 0 | 68.0 | 7.14 | 54.6 | 48.5 |
M. Jones
|
G | 17 | 0.0 | 11.0 | 6.8 | 3.3 | 2.4 | 0.2 | 1.9 | 7.9 | 13.9 | 265 | 16 | 16.6 | 22.2 | 47.8 | 35.0 | 88.4 | 5.21 | 61.1 | 55.6 |
K. Hayden
|
NA | 6 | 0.0 | 10.3 | 2.7 | 0.5 | 0.8 | 0.3 | 2.3 | 8.0 | 4.3 | 48 | 28 | 1.7 | 4.3 | 39.6 | 30.4 | 77.3 | -1.6 | 53.7 | 46.9 |
M. Medlock
|
G | 32 | 0.0 | 10.0 | 7.7 | 0.8 | 0.2 | 0.2 | 2.2 | 8.2 | 8.6 | 261 | 29 | 9.0 | 13.1 | 47.3 | 0.0 | 74.0 | 0.12 | 52.4 | 47.3 |
K. Griffin
|
G | 33 | 0.0 | 7.4 | 5.0 | 5.3 | 1.3 | 0.1 | 2.3 | 6.8 | 9.9 | 349 | 29 | 12.0 | 15.2 | 38.8 | 23.8 | 77.9 | 7.43 | 47.3 | 41.1 |
S. Washington
|
NA | 29 | 0.0 | 7.2 | 3.1 | 1.6 | 0.7 | 0.5 | 1.6 | 6.4 | 5.1 | 161 | 28 | 5.8 | 11.3 | 47.6 | 19.2 | 69.0 | -0.17 | 51.6 | 48.9 |
A. Field
|
NA | 3 | 0.0 | 4.7 | 6.0 | 0.0 | 0.3 | 0.3 | 1.0 | 5.0 | 5.3 | 104 | 25 | 4.2 | 13.6 | 40.0 | 40.0 | 0 | 1.33 | 46.7 | 46.7 |
T. Condrey
|
NA | 12 | 0.0 | 4.3 | 3.2 | 2.6 | 0.3 | 0.1 | 1.8 | 3.7 | 5.2 | 129 | 28 | 4.6 | 12.1 | 43.2 | 20.0 | 85.7 | 1.46 | 51.8 | 45.5 |
L. Palmer
|
NA | 2 | 0.0 | 2.5 | 3.5 | 3.0 | 0.0 | 0.0 | 1.0 | 4.0 | 4.0 | 56 | 17 | 3.3 | 15.3 | 25.0 | 0.0 | 50.0 | 1.56 | 28.2 | 25.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG