Madeline Cooke
Season Averages — 2025-2026
| GP | MPG | PPG | RPG | APG | SPG | BPG | TO | FGA | Numbers | +/- PG | +/- Tot | FG% | 3P% | FT% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 5 | 14.0 | 3.6 | 3.6 | 0.6 | 0.4 | 0.8 | 0.2 | 2.6 | 6.2 | +6.8 | +34 | 61.5% | 0% | 100.0% |
Advanced Stats
| RAPM | Rank | Minutes | Possessions | PM | PM/G | PM/40 |
|---|---|---|---|---|---|---|
| +3.40 | 420 | 81 | 255 | +34 | +6.8 | +24.5 |
RAPM = Regularized Adjusted Plus-Minus (points per 100 possessions above average)
Model Outputs — 2025-2026
CatalogOutput is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| RAPM (Legacy) RAPM (Legacy) Legacy player overall RAPM row kept for backward-compatible pages and joins. More → | +3.40 (#420) | - |
| RAPM Overall RAPM Overall Single-parameter regularized adjusted plus-minus estimate. More → | +3.40 (#420) | - |
| RAPM Off/Def RAPM Off/Def Simultaneous offensive and defensive RAPM decomposition. More → | +3.40 (#420) | - |
| Plus/Minus (Legacy) Plus/Minus (Legacy) Legacy raw plus/minus row kept for backward-compatible pages and joins. More → | +34.00 (#1341) | PM/G +6.8 | PM/40 +24.5 |
| Plus/Minus Rate Plus/Minus Rate Raw plus/minus rate baseline per 100 possessions. More → | +13.27 (#1341) | PM/G +6.8 | PM/40 +24.5 |
| Player Vector 2D Player Vector 2D Low-dimensional player embedding model with lineup composition and interaction effects. More → | 3.082 (#2106) | Vec (-1.24, +1.40) | Norm 1.87 |
Career Stats
| Season | League | Team | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | FG% | 3P% | FT% | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025-2026 | NCAAW | Unknown | 5 | 14.0 | 3.6 | 3.6 | 0.6 | 0.4 | 0.8 | 0.2 | 2.6 | 6.2 | 61.5% | 0.0% | 100.0% | 64.8 | 61.5 |
| 2024-2025 | NCAAW | Unknown | 6 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0% | 0.0% | 0.0% | 0 | 0 |
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, TS% = True Shooting, eFG% = Effective FG