Chris McCullough
Team: BKN
Position: F
Season Averages — 2015-2016
Observed regular-season final played games
Season totals are unavailable while 21 game records need confirmation. Confirmed appearances: 3.
| GP | MPG | PPG | RPG | APG | SPG | BPG | TO | FGA | Numbers | +/- PG | +/- Tot | +/- /40 | FG% | 3P% | FT% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Shot Chart — 2015-2016
38/91 FG (41.8%), 88 points from the field · NBA Stats shot locations · compared with the 2015-2016 league average
| Zone | FGM | FGA | FG% | League FG% | +/- | % of FGA |
|---|---|---|---|---|---|---|
| Restricted area | 17 | 30 | 56.7 | 61.3 | -4.6 | 33.0 |
| Paint (non-RA) | 2 | 10 | 20.0 | 40.3 | -20.3 | 11.0 |
| Mid-range left | 2 | 5 | 40.0 | 39.2 | +0.8 | 5.5 |
| Mid-range center | 2 | 11 | 18.2 | 40.3 | -22.1 | 12.1 |
| Mid-range right | 3 | 5 | 60.0 | 39.3 | +20.7 | 5.5 |
| Left corner 3 | 1 | 4 | 25.0 | 37.5 | -12.5 | 4.4 |
| Right corner 3 | 1 | 3 | 33.3 | 38.9 | -5.6 | 3.3 |
| Above-break 3 left | 9 | 13 | 69.2 | 35.4 | +33.8 | 14.3 |
| Above-break 3 center | 1 | 4 | 25.0 | 33.6 | -8.6 | 4.4 |
| Above-break 3 right | 0 | 5 | 0.0 | 36.0 | -36.0 | 5.5 |
| Backcourt | 0 | 1 | 0.0 | 2.9 | -2.9 | 1.1 |
Career Stats
STATSNBA · NBA · regular-season appearances. Coverage reflects stored source games. Other career leagues are available through the league links above.
| Season | League | Team | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | FG% | 3P% | FT% | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016-2017 | NBA | Washington Wizards | 1 | 6.5 | 0.0 | 2.0 | 0.0 | 1.0 | 0.0 | 1.0 | 1.0 | 1.0 | 0.0% | 0.0% | - | 0.0 | 0.0 |
| 2015-2016 | NBA | Brooklyn Nets | 3 | 19.4 | 8.0 | 4.3 | 0.7 | 1.7 | 1.0 | 1.0 | 6.7 | 8.0 | 50.0% | 42.9% | 14.3% | 52.0 | 57.5 |
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, TS% = True Shooting, eFG% = Effective FG
Game Log
STATSNBA · NBA · regular-season appearances. Coverage reflects stored source games.